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@virtuous_sloth @eniko

Oops, accidentally deleted my post... Thanks, I saw that page. That requires compiling to CLR instead of Linux native. It solves the WinForms issue, but I don't think the latest Mono runtime supports some other stuff ProjectZ uses. (Please correct me if I'm wrong! I'd love to hear ideas)

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@foxxy @eniko I'm highly unreliable and don't have much experience here, but maybe I'll follow your lead tomorrow.

@virtuous_sloth
Targeting netstandard (CLR):

β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ/InGame/Things/AnimationHelper.cs(31,82): error CS0103: The name 'MathF' does not exist in the current context [β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ/ProjectZ.csproj]
β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ/InGame/GameObjects/Things/ObjCockParticle.cs(28,43): error CS0103: The name 'MathF' does not exist in the current context [β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ/ProjectZ.csproj]

@virtuous_sloth The bestest idea would probably be just removing the dependency on WinForms. There's lots of other frameworks available. That's probably what a normal person would do...

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